September 2014

1980's 1985 3 storms. 80's Metal 80's movies A Crystalline Prophecy A Realm Reborn A Relic Reborn Adaman Hauberk Aion AMC Anashti Sul ArcheAge Artemis Bow Ascalonian Catacombs Azure Drake Bard Battlecrab BBC Best MMO Blogs Beta Beta Leaks Big Trouble in Little China Bill & Ted's Excellent Adventure Black Desert Online Blazing Lazers Blazing Lazers Soundtrack Blazing Wings Bloodbathed Frostbrood Vanquisher Blue Drake Bowl of Embers Brackenspore Bravura Breaking Bad Buckaroo Banzai Cabal Capes Character Creation Character Customization Chocobo Christopher Guest Cloaks Crafting Dalmatica Darkmoon Faire Death Knight Defending Ring Destruction Warlock Disc of Dreadful Omens Dr. Emilio Lizardo Dragon Ball Dye System Dynamis Beaucedine Egg Shenn Enervated Sedition Enhancement Shaman Epic Weapon Quest Everquest 2 EverQuest Next Felwithe Mansion Final Fantasy XI Final Fantasy XIV Fractal Capacitor Fractals of the Mists Frost Death Knight Frost Mage Fury Warrior Galakras Gamebreaker TV Garona Halforcen Garrison Followers Garrosh Hellscream General Nazgrim. Gleaming the Cube Global Agenda Greatest 80's Movies Greenscale Greenscale's Blight Guardian Guild Wars 2 Guild Wars 2 World vs. World Gunslinger Hagun Hailstorm Hallow's End Halloween Hammerknell Headless Horseman's Mount Hellscream's Decapitator Highmaul Hoelbrak Holographic Shattered Dragon Wings Holy Trinity Hong Kong Cavaliers Housing Hulking Shield Hunter Immerseus Intermezzo Liberte Iron Citadel Iron Juggernaut Iron Maiden Jack Burton Jeff Loomis John Bigboote John Parker Kargath Bladefist King Arthro Landmark Legendary Cloak Level 100 Liberator of Orgrimmar Lo Pan Looking for Raid Lord of the Rings Online Lost Shores Magitek Armor Malkorok Mercenary Michael Amott Mind Your Head Mini Holographic Axe Wielding Destroyer Mini Holographic Branded Minotaur Mini Holographic Corrupted Wolf Mini Holographic Risen Knight Mining MMO Blogs MMO Housing MountQuest Mounts National Geographic Channel Neverwinter New Jersey Nigel Tufnel Norushen One-Eyed Wiley Osmium Armor Paragons of the Klaxxi Penny Priddy Perfect Tommy Pride and Duty Protection Warrior Pureblood Fire Hawk RaiderZ Raptr Rawhide Red Flying Cloud Reins of the Amber Scorpion Reins of the Golden King Rift River of Souls Runes of Magic Say Anything Sci-fi Spaceships Sedition Sentinel Sha of Pride Shadowknight Siege of Orgrimmar Siegecrafter Blackfuse Skyshrine Slayer of the Lifeless Sleeper's Tomb Smell the Glove Spellfire Longsword Spinal Tap Splitting Heirs Spoils of Pandaria Star Wars Stonehenge Theories Super Adventure Box Tanks Tears of Veeshan Temple of the Faceless TERA Terrible Names The Axe of Crags The Butcher The Dreamer The Elder Scrolls Online The Fallen Protectors The Force Awakens The Nexus Core The Old Republic The Shatterer The Wizard The Young Ones Thok the Bloodthirsty Throne of Fear Titan Transmogs Trickster Rogue Turbo Grafx 16 UI Unholy Death Knight Up the Irons Vanguard: Saga of Heroes Vitreous Stone Drake Void Storage Warlock Green Fire Warlock. Warrior Waves of Madness WeakAuras 2 Website's Down Wildstar World of Warcraft World vs. World Young Ones Mike Young Ones Neil Young Ones Rick Young Ones Vyvyan Zenith Weapons


I admit i like to play dress up in my MMO's.  What's the point of slaying those beasts and conquering evil if you don't look good doing it?  An MMO without a wardrobe feature is like a bowl of cereal without milk.  Sure it still tastes good but when you're done there's nothing left to slurp really loudly to annoy your friends and family with.

I have three basic sets i like to rock on my Death Knight depending on which spec i happen to be playing. Sometimes i get bored and decide to wear a set normally dedicated aesthetically to one spec on another, but that rarely happens.  The set has to make sense to me and the spec i'm playing.  So here we go in no particular order.

Frost Set

Frost Death Knight
Frost Death Knight


Blood Set

Blood Death Knight
Blood Death Knight




Unholy Set

Unholy Death Knight




ArcheAge

When someone asks me what type of art style i prefer, i can now just point to ArcheAge.  That right there is what i long for in an MMO.  It hits the perfect balance of realism and style for me without going over the top in any one direction.  Is it perfect?  Of course not, and i don't think any one style can be, but it's close to what i'd envision if i were designing an MMO.  It's like Lord of the Rings Online but with infinitely better character models.

ArcheAge

During my first ten levels i found myself just admiring the scenery, much like i normally do with any new experience.  I just can't seem quench that exploration thirst.  This was encouraged by the lack of mob density which is another great aspect of the game.  Why must every new MMO pack as many mobs into a square yard as possible?  It's irritating not being able to weave around and do some exploring.  I understand it's for questing purposes but i find it extremely annoying.  So far i like what i see.

Incoming wall of images ~

ArcheAge

ArcheAge

ArcheAge

ArcheAge

ArcheAge

ArcheAge

ArcheAge


It never ceases to amaze me how so many players seem to go through a new MMO launch as if it were their first.  The never ending cries of queue this and queue that, fail this and fail that.  In the immortal words of Terry Tate office linebacker "that ain't nothing new baby."  Every new MMO launch I've been a part of had queues and ArcheAge is no different.  Why it seems to surprise people at this point is beyond me.

I recall sitting in queue for 8 hours when Aion launched.  Players abused the auto afk system by creating jumping macros so they'd never get booted off.  When Rift launched there were constant 2-3 hour queues which were sort of helped along by client crashes.  The Old Republic was unplayable on release.  GW2 sort of made it better with the overflow server system but i spent more time on that server than my own the first entire week of launch.  Hell, i'm currently playing WoW and i still hit queues in the evenings on my server.

The bottom line is that this should be expected at this point and getting angry about it is silly.  If anything, i assume that i won't be able to log in on launch and i find something else to do.  Ironically though, i had no issues logging in once the ftp accounts were turned on.  None until prime time of course which is to be expected.

My goals for launch day were pretty simple.

- Create Han Solo or something resembling him.  Check!

ArcheAge

- Log in.  Check!

ArcheAge

- Get my horse Sirdidymus.  Check!

ArcheAge

ArcheAge

ArcheAge

- Create my Shadowknight class.  Check!

ArcheAge

That's pretty much as far as i got.  The evil queue monster got me when it came time to make some dinner.  I'll probably do some scenery runs tomorrow and begin working on my build a bit more.




I thought i'd share my incredibly simple yet extremely useful Weak Auras 2 strings i created for my Unholy Death Knight.  These are by no means perfect and, as with any UI related modification, they're a work in progress and never final.  These get the job done for me and my play style while remaining as clutter free as possible.  I still utilize and take advantage of the standard Blizzard visual cues for procs on Dark Transformation as well as Sudden Doom while adding stack counts and time remaining with Weak Auras.  In total i have seven aspects i like to keep track of and monitor during the course of an encounter.



  1. Frost Fever- Disease
  2. Blood Plague - Disease
  3. Determination - Trinket Proc from Thok's Tail Tip
  4. Outrage - Trinket Proc from Evil Eye of Galakras
  5. Shadow Infusion - Stacks
  6. Dark Transformation - Time Remaining
  7. Soul Reaper - Proc @ 37% with Sound Effect



Weak Aura String:

 duurFaqjfbULIk7srvggvYXKklteEMczAuvDniPTrLQVjLY4erDoQGwNIGAEkcIUNIQQ9rLs6GscluQ6HqOjcPYfvu2Oc1hveAKsIoPK0lPsXmPcCtfvLDkQFcbdveXrPsPAPkIEQQPkXvHu1wPsP8vQuIZQiimxrK2l6VkyWuromjlgIEmvzYKQllSzj1NjLrlLCAOEnKYSvYTfPDt43enCP44kcslh0ZbMoLRRuBxr67qIXtf15PQSEPuTFQqZow4vSqJhWNyEUMxB8P8686SW7dH6AqyCS)2sgvxoSRTKh5quDnAK7SEo)jZddnSuu81e8Aq5UHpCUrj0dD2ZdIvDsKyHX3JqPGW85GzJl8kDDSHLc1AWGynTacyHgpwNhDUHxStlqSMwabm3XVKkDw4HYvWcF6EzywOrJgnEpwyUJfENrOUgeghpN7JgnQlz)jNizuD5ExNFwpNFu5RLcB8sPb4ra9fhunpJ3GynTaYcpyJmMgc776ASZ8diwXldh9iI4SFEjkceelFSNFdIHTaBSNxOsd(CGcVEGCxxx81e8vwXKZ3y07aEHknaSWCh)yOeyo604yAaPXVfyJ3uqTW492atMo0cRh8gon0PXBHZgrYJubruUKqwyUJzxmNGJBZFxBU7WrO6AKdD5FKF3z9CO6N5rm3rJ3hc11GW445C3H(t2HUCOF37C1LWFYDSEo)(5BfyTwgZjNGFjv6SWVbXG3sbaSNhkxbl8P7LHzHgn(nigeX0asK8ElfaWcpal0wbp6MvrPs3KRoXkl04bnHhl8aSqBfm3XNUxgMfM7ypnA8Bqm4jtrQm2ZdWThSWNUxgMf(gf08XEEGxiuqSK98kyiuSN3cb75nucH5RgpnypFTeA(svc2Z3mTH90OrJhgAyPO4Rj4vBOcPcYR01XgwkuRbdI10ciGfA8w4STHbpcgunfZJ15hdLaZrNghtdiVHtd4yPW4NTMI(Qo60yPW4rbRBTyEucEXoTaXAAbeWChVeIdHPmSuW72MnzPkIv4aEDmOzP8v1tk4RkSawR8IKw1tkajflMoKIbEdMCdfQ0qyGbGVuKY1GokkynVYZWsbGfEGPGgl86YH0aauAbrsJgnMtWcVZiuxdcJJDpH7js2fQJ87Ud7CLWvYSEo)OY7dH6AqyC8CU7q3DhvxUqTTrJ6q1vBjy9C(9Zxlf24LsdWJa6loOAEgVYZWsbGfEGPGgl86YH0aauAbrsJgVbXAAbKfEWgzmne2311yN5hqSIxgo6reXz)8sueiiw(yp)wGnEtb1cJxOsd(CGcVEGCxxx81e8vwXKZ3y07a(nig2cSXEEHknaSWChF)sk1D0PKSuA7GgV3gyY0Hwy9G3WPHonElC2isEKkiIYLeYcZDm7I5em3X8io292sUlzh2LW1iuD3HUNCYSEouDNgFRaR1Yyo5eZRRn(LuPZc)gedElfaWEEOCfSWNUxgMfA043GyqetdirY7Tuaal8aSqBf8OBwfLkDtU6eRSqJh0eESWdWcTvWChF6EzywyUJ90OXVbXGNmfPYyppa3EWcF6Ezyw4BuqZh75bEHqbXs2ZRGHqXEEleSN3qjeMVA80G981sO5lvjypFZ0g2tJgnEGP8qdqK8WqdlffFnbVAdvivqELUo2WsHAnyqSMwabSqJ3cNTnm4rWGQPyESoF)sk1D0PKSuA7G3WPbCSuy8ZwtrFvhDASuy8OG1TwmpkX8qTnEXoTaXAAbeWChVeIdHPmSuW72MnzPkIv4aEDmOzP8v1tk4RkSawR8IKw1tkajflMoKIbEdMCdfQ0qyGbGVuKY1GokkynnMhXcVpeQRbHX8Cjs2fFTuyJxknaFPYQi6geqFXbvZZ4vcCQYWsbl8atbnw4nFnbFdmaHX3adqy8GfwpmzdnA8geRPfqw492atMo0cRh8gon05fQ0aWcZD8iSnOslyobpcBdQ0cA04BGsnyaajbgEyawky2fFTuy8iarInOu4Ot9lLhA8TcSwlJz)U4xsLol8Bqm4Tuaa75HYvWcF6EzywOrJFdIbrmnGej)gedGMWJ98Bqm4jtrQm2ZdAcpw4byH2kyEeF6Ezywyob7PrJ3BPaaw4byH2k4r3Skkv6MC1jwzHgpa3EWcF6Ezyw4BuqZh75bEHqbXs2ZRGHqXEEleSN3qjeMVA80G981sO5lvjypFZ0g2tJgn(APWoU9G5e(51XGMLY3nLhAa(jOHhgAyPO4Rj4XEsbVYZWsbGfEGPGgl86YbTLefIKxBjrzOgQsdE3sOqRInubMWiSnOsl41wsuguEgwk4bTKOqJgVsxhByPqTgmiwtlGawOXJ15ryBqLwWJcw3AXSFx8oJqDnimoEUK973Fc3D3FYDDjNCYU7N1Z5pzEXoTaXAAbeWChpWuEObsIelmEeNLlZMKgZ(zH3hc11GWyEUej7Ix5zyPaWcpWuqJfED5G2sIcrYRTKOmudvPbVBjuOvXgQaty0fwatXcLHLcED5G3gyYuIKxBjrzq5zyPGh0sIcn(ASadAXcVUCqBjrHi51wsuguEgwk4bTKOWRTKOmudvPbVBjuOvXgQaty0fwatXcLHLcA04RLcB8sPb4lvwfr3Ga6loOAEgVsGtvgwkyHhykOXcV5Rj4BGbim(gyacJhSW6HjBOrJ3GynTaYcV3gyY0Hwy9G3WPHoVqLgawyUJhDHfWuSqzyPGgn(gOudgaqsGHhgGLcMDXxlfgpcqKydkfo6u)s5HgFRaR1Yy2Vl(LuPZc)gedElfaWEEOCfSWNUxgMfA043GyqetdirYVbXaOj8yp)gedEYuKkJ98GMWJfEawOTcMhXNUxgMfMtWEA049wkaGfEawOTcE0nRIsLUjxDIvwOXdWThSWNUxgMf(gf08XEEGxiuqSK98kyiuSN3cb75nucH5RgpnypFTeA(svc2Z3mTH90OrJVwkSJBpyoHFEDmOzP8Dt5HgGFcA4HHgwkk(AcESNuWR01XgwkuRbdI10ciGfA8yDE0fwatXcLHLcEuW6wlM97I3zeQRbHX8Co0fVyNwGynTacyUJhykp0ajrIfgpIZYLztsJzuzH3cNTXlLgGplfbpWuEOboU9G5Ue8oJqDnimMh5Ihykp0aJxknaFwkcEFiuxdcJ55sKSlEKsOEaruUKqwyUJ5oMtWChZJyUJz)m7AEOsJhknLfLWzJpJqEgpsLhAAq5wOJOCjHSWChZUyobZUyEeZUy2pZUMhQ04RLcB8sPb4lvwfr3Ga6loOAEgpsfer5sczH5oMDXCco29266s43DuDnc1rjq1LFwphQJyEeh7h1eDjC3vYUsmQnh2MdtW65qTnM9ZChn(gOudgaqsGHhgGLcMDXxlfgpcqKydkfo6u)s5Hg)sQ0zHFdIbVLcayppuUcw4t3ldZcnA8BqmiIPbKi53Gya0eESN3BPaaw4byH2k4r3Skkv6MC1jwzHpDVmml8OBwfLkDtU6eRSWEA04bnHhl8aSqBfmpIpDVmmlmNG90OXVbXGNmfPYyppa3EWcF6Ezyw4BuqZh75bEHqbXs2ZBOecZxnEAWEEleSNxbdHI981sO5lvjypFZ0g2tJgnEdNgqeLljKfM7yUJ5em3X8iM7y2pZD04HHgwkk(AcESNuWdmLhAa2ZBHZ2gg8tUfbG3cNTXsHXpgIB3rNC7BLouzkhDQu4bMYdnWyPW4hdXT7OtU9TshQmLJovk8gonGJLcJF2Ak6R6OtJLcJxTAAPyUJhPeQhWQcqym31XRJbnlLVQEsbFvHfWALxK0QEsbiPyX0HumWBWKBOqLgcdma8LIuUg0rrbR5bMYdnqsKyHXJ4SCz2K8iLq9a2R8qthkB47x42Bxb1D0PIuUmCd)wyqSMwazHhUfbZ(PXBHZ2XThm3LGxjWPkdlfSWdmf0yH381e8nWaegFdmaHXdwy9WKn0OXBqSMwazHFdIb4weejpOjwRQ68T1gQJqLhgPkSal0gKnbuzsiVBD(5fQ0aWcZD8VLsxIIJovvuVbyPGg)geik3cJ98EBGjthAH1dEdNg68BrmnegVABs(yAimE0fkRLJo5gbwRL5OttUfb)gedyX0accIKFdIbyKQWcSqJ98cvAW3VKsDhD6TWXsNhSrgtdH9DDn2z(beR4LHJEerC2ppClcM9Z7j3cdHMaQmjK3To)8EYTW4DXdJufwGfA8UOXBHZgrYB40aYEEdNgWXlLgGplfbpsLhA6qzdIYLeYcZDm3XCcM7yEeZDm7NzxZdvA81sHDC7bZj8ZJuc1dirYJuc1d4mDTGplfbpsjupGh3EWCN78ypPyaG1d(jRoXkl8iLq9aIqDnimMrLhPcwvmgkfg75bMYdnaIYLeYcZDm3XCcM7yEeZDm7N5oA8gonGh3EWCxcELUo2WsHAnyqSMwabSqJxhdAwkFLWzZbrTXpbcEuW6wlM97Ix5zyPaWcpWuqJfED5qAaakTGiPrJhRZ)wkDjko6uvr9gGLcEXoTaXAAbeWChFRaR1Yy2VlEjehctzyPG3TnBYsveRWb86yqZs5ReoBtI1Az8tqdVNuU0LOiisAm7ol8w4SnEP0a8zPi4bMYdnWXThm3LG3zeQRbHX8ix8at5Hgy8sPb4ZsrW7dH6AqympxIKDXJuc1diIYLeYcZDm3XCcM7yEeZDm7NzxZdvA8qPPSOeoB8zeYZ4rQ8qtdk3cDeLljKfM7y2fZjy2fZJy2fZ(z218qLgFTuyJxknaFPYQi6geqFXbvZZ4rQGikxsilm3XSlMtWXU3wxxc)UJQRrOokbQU8Z65qDeZJ4y)OMOlH7Us2vIrT5W2CycwphQTXSFM7OX3aLAWaascm8WaSuWSl(APW4raIeBqPWrN6xkp04xsLol8Bqm4Tuaa75HYvWcF6EzywOrJFdIbrmnGej)gedGMWJ98ElfaWcpal0wbp6MvrPs3KRoXkl8P7LHzHhDZQOuPBYvNyLf2tJgpOj8yHhGfARG5r8P7LHzH5eSNgn(nig8KPivg75b42dw4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 


Old content may be old to most but it's still new to me.  Going back and soloing past raids gives me a glimpse of the content that i missed over the years.  It's a small glimpse not seeing all this content at current difficulty but it is what it is.  What i would've given to be able to participate in Ulduar while it was current.  It, along with Karazhan and ICC, have to be my favorite raids aesthetically.

Glory of the Ulduar Raider


The first time i flew up to Ulduar i was amazed.  The size and scope of the outer architecture was just astonishing.  The word epic came to mind it and didn't fail to amaze once inside.  The place was so huge it had to have a freaking train to get to a boss.  Off topic, but the first thing that came to mind when i made it to the train was Final Fantasy.  It just sort of had that futuristic fantasy steam punk vibe.

Ulduar

Ulduar

Looking forward to seeing some more old content before the expansion.  For now i get to enjoy my new Rusted Proto-Drake mount.  My collection is still small but it'll get there eventually.

Rusted Proto-Drake




Oh the joys of playing a new race and discovering new and interesting animations.  I've become so used to playing a blood elf at this point that i assumed every race had a standard pose or animation when it came to hitching a ride on an albatross on Timeless Isle.  Boy was i wrong!  I had a good chuckle for a bit when i hopped on one with my orc Shaman.  Apparently albatross have a taste for orc head.

World of Warcraft




I can't believe i'm actually considering this but SE is holding another Return Home to Campaign on 9/10 -9/17.  I say another but this is actually the first i'm hearing about any such campaign.  This is probably mostly due to the game falling off my radar for the last four plus years though.  While i of course always think about giving the game a whirl again, i never actually end up doing it.  I said by goodbyes and moved on almost five years ago now.  The itch is always there though, as with any game someone spends a ridiculous amounts of time in.

This time i'm seriously considering hopping in and running around thanks to the free week.  That's pretty much all i'll be doing though as i have no intention or interest in anything related to content post level 75. That's where the game still lives in my mind and everything after that to the current level 99 cap is of no interest.  The essence of the original game up to level 75 seems to have been destroyed and replaced with a more modern system of gear progression.  That to me is a foreign concept for this game and goes against everything it was built on.  Had this have happened early on in the game's history i would have been all for it but doing so after so many years seems like a last ditch effort to hold on to players.

I'm looking forward to just logging in and exploring the game world.  That's the aspect that i sorely miss the most.  It was huge, sometimes dangerous, and almost always lead me in the wrong direction.  Some zones required cooperation from multiple players to even cross.  I'm talking pressure plates to open doors or even levers that required players on opposite ends of zones to hit.  It was absolutely maddening at times but so much more fun in the long run.

A chocobo ride through The Sancuary of Zi'Tah is worth the price of admission just for the atmosphere and music alone.  I think i'm going to scratch that nostalgia itch in a few weeks.

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