December 2013

1980's 1985 3 storms. 80's Metal 80's movies A Crystalline Prophecy A Realm Reborn A Relic Reborn Adaman Hauberk Aion AMC Anashti Sul ArcheAge Artemis Bow Ascalonian Catacombs Azure Drake Bard Battlecrab BBC Best MMO Blogs Beta Beta Leaks Big Trouble in Little China Bill & Ted's Excellent Adventure Black Desert Online Blazing Lazers Blazing Lazers Soundtrack Blazing Wings Bloodbathed Frostbrood Vanquisher Blue Drake Bowl of Embers Brackenspore Bravura Breaking Bad Buckaroo Banzai Cabal Capes Character Creation Character Customization Chocobo Christopher Guest Cloaks Crafting Dalmatica Darkmoon Faire Death Knight Defending Ring Destruction Warlock Disc of Dreadful Omens Dr. Emilio Lizardo Dragon Ball Dye System Dynamis Beaucedine Egg Shenn Enervated Sedition Enhancement Shaman Epic Weapon Quest Everquest 2 EverQuest Next Felwithe Mansion Final Fantasy XI Final Fantasy XIV Fractal Capacitor Fractals of the Mists Frost Death Knight Frost Mage Fury Warrior Galakras Gamebreaker TV Garona Halforcen Garrison Followers Garrosh Hellscream General Nazgrim. Gleaming the Cube Global Agenda Greatest 80's Movies Greenscale Greenscale's Blight Guardian Guild Wars 2 Guild Wars 2 World vs. World Gunslinger Hagun Hailstorm Hallow's End Halloween Hammerknell Headless Horseman's Mount Hellscream's Decapitator Highmaul Hoelbrak Holographic Shattered Dragon Wings Holy Trinity Hong Kong Cavaliers Housing Hulking Shield Hunter Immerseus Intermezzo Liberte Iron Citadel Iron Juggernaut Iron Maiden Jack Burton Jeff Loomis John Bigboote John Parker Kargath Bladefist King Arthro Landmark Legendary Cloak Level 100 Liberator of Orgrimmar Lo Pan Looking for Raid Lord of the Rings Online Lost Shores Magitek Armor Malkorok Mercenary Michael Amott Mind Your Head Mini Holographic Axe Wielding Destroyer Mini Holographic Branded Minotaur Mini Holographic Corrupted Wolf Mini Holographic Risen Knight Mining MMO Blogs MMO Housing MountQuest Mounts National Geographic Channel Neverwinter New Jersey Nigel Tufnel Norushen One-Eyed Wiley Osmium Armor Paragons of the Klaxxi Penny Priddy Perfect Tommy Pride and Duty Protection Warrior Pureblood Fire Hawk RaiderZ Raptr Rawhide Red Flying Cloud Reins of the Amber Scorpion Reins of the Golden King Rift River of Souls Runes of Magic Say Anything Sci-fi Spaceships Sedition Sentinel Sha of Pride Shadowknight Siege of Orgrimmar Siegecrafter Blackfuse Skyshrine Slayer of the Lifeless Sleeper's Tomb Smell the Glove Spellfire Longsword Spinal Tap Splitting Heirs Spoils of Pandaria Star Wars Stonehenge Theories Super Adventure Box Tanks Tears of Veeshan Temple of the Faceless TERA Terrible Names The Axe of Crags The Butcher The Dreamer The Elder Scrolls Online The Fallen Protectors The Force Awakens The Nexus Core The Old Republic The Shatterer The Wizard The Young Ones Thok the Bloodthirsty Throne of Fear Titan Transmogs Trickster Rogue Turbo Grafx 16 UI Unholy Death Knight Up the Irons Vanguard: Saga of Heroes Vitreous Stone Drake Void Storage Warlock Green Fire Warlock. Warrior Waves of Madness WeakAuras 2 Website's Down Wildstar World of Warcraft World vs. World Young Ones Mike Young Ones Neil Young Ones Rick Young Ones Vyvyan Zenith Weapons


During my leveling process, i fell in love with Mik Scrolling Battle Text.  It uncluttered all my damage numbers and condensed them into one simple frame.  Since i like minimal with less clutter, it was a perfect fit for my UI setup.  That is until i started doing some raids and reassessing my UI needs and layout functionality.

I realized how much i missed seeing damage numbers on top of enemy heads.  This was even more evident on trash pulls and adds.  Being able to see all the mobs i have dots rolling on individually is a lot more visual and intuitive than having them all combined together into one area.  Of course this creates a massive clusterfuck on my screen when there's lots of mobs but i actually seem to prefer it for this specific situation.

The other issue i had was how much i couldn't stand the default floating combat text font.  Not only is it a boring style but looked quite pixelated as well.  Well hurray for Font Damage Changer which let me change the text to any one of the hundred or so fonts i happen to already have for Photoshop projects.  Now my problem lies in actually choosing which one i like more than the next and sticking to it for more than a few hours.

World of Warcraft Floating Damage Font - Floydian
Floydian Normal
World of Warcraft Floating Damage Font - Levi
Levi Rebrushed
World of Warcraft Floating Damage Font - Shogun's
Shogun's Clan
World of Warcraft Floating Damage Font - Double Feature
Double Feature


World of Warcraft Level 90 Death Knight

After taking my sweet time, my frost DK finally hit the magical level cap.  I think i get the playstyle and overall requirements of the class to finally get into some more difficult content and, dare i say, raiding.  For now i think i'll run around Timeless Isle and gear up through the chests scattered all over the island.  I hear many deaths are awaiting me as i do that though so we'll see.  I'm rocking pretty much all quest greens so i have no doubts about that.  I also managed to snag a new mount which i'm assuming is the official "dk mount".  Onward to my treasure chests i go.

World of Warcraft Winged Steed of the Ebon Blade


World of Warcraft Harrison Jones

As I've mentioned previously, i'm a huge fan of desert zones in my MMO's.  It was no secret i couldn't wait to get to Uldum for the first time.  I was curious how WoW implemented and handled my favorite MMO climate.  What came as a surprise once i began questing there was entire Indiana Jones tie in.  It was completely unexpected but i guess I've been living under a rock for nine years.

World of Warcraft Uldum

Since i'm a huge fan of both Indie and deserts, it should be no surprise i loved Uldum.  Loved every second of almost every quest there.  I was bummed to see that the exp range for the zone only covered one level.  I managed to stretch it out to a level and a half by doing everything minus the dungeons.  I'll probably go back and mess with them later.  For now it's off to Pandaland, monkeys, and possibly snakes.  Why'd it have to be snakes?

World of Warcraft Uldum

World of Warcraft Uldum

World of Warcraft Uldum

World of Warcraft Level 85 Death Knight


World of Warcraft Level 80 Death Knight

Mini milestone #2 this week in WoW, and that of course is my first level 80.  The last ten levels seemed to go way quicker than the previous ten.  I'm sure that had a bit to do with my enjoyment of Northrend and my utter dislike of Outland.  Not only were the quests much more interesting but so were the maps and terrain.  I waiting a while to cast this spell but its's finally here in all it's glory.

World of Warcraft Army of the Dead

World of Warcraft Army of the Dead


World of Warcraft Level 70 Death Knight

My first mini milestone in WoW had me dinging 70 on my DK.  Slowly but surely i'm making my way up to cap without feeling any reason to rush.  The only comment i can make is hurray for getting out of Outland!  I hated that place and all it's gloomy zones with a passion.  Next up was Northrend, though I did have some reservations from all the forums posters commenting on how much they hate it.  For me, it's been a way better leveling process so far and a much better open zone design.  Let's see if that continues.

Along with simply leveling up, i think I've spend just as much time fiddling with my UI trying to get it just right.  It's a work in progress that i have a feeling i'll never be completely happy with.  It serves it's purpose so far while remaining uncluttered and out of the way of unneeded junk.  I'm sure i'll continue to spend an ungodly amount of time tweaking it as i acquire more skills and spells.  Someone find me a better rune management addon that actually works!

World of Warcraft Level 70 Death Knight


I always play a human in every MMO since completely regretting not playing one for 6 years during my FFXI days.  It was obvious that to play one in WoW i would have to roll with Alliance.  Since i knew nothing of either side, i didn't even give it a second thought.  That was until everyone i know informed me of the error in my ways.  I was bombarded with "no one plays alliance!" and so on and so forth.  It seemed like lots of people play them from where i was standing so i wrote it off as faction pride.

Then i did the unthinkable - i rerolled from human!  It made me sick to my stomach at first to be quite honest but since everyone i know plays/played  Horde, it made the decision much easier.  I typically can't get into my characters if they're some funky race i can't identify with and Horde sure does have a lot of those. Fortunately for me, there are blood elves, which look as least close enough to humans that i can manage.

I went from the heavily Alliance server of Stromrage to the opposite spectrum on Area-52.  While it's still taking some getting used to, i can say that i am enjoying the blood elf combat animations.  I'm assuming they're different right?  They seem so to me at least.  Thanks to a generous loan i managed to get my flying license along with my first flying mount.  It's sure made a difference in the speed of which i can complete quests.  It helps being able to avoid aggroing everything like i tend to do!  I mean, who can say no to a flying lion?  I'm going to ignore the fact that i normally am not a fan of flying mounts.

Come say hi to Aldee on Area-52.  I'll probably be running back to my corpse after pulling one too many mobs.  It's hilarious playing a 9 year old game for the first time.

World of Warcraft Death Knight

World of Warcraft Death Knight


When i first began playing EQ2 and started looking for a UI replacement for the ugly default one, i turned to ProfitUI much like everyone else.  Ironically, this sort of went against my minimalist preferences when it comes to UI's in general.  While it eliminated certain frames such as the SoE bar, it also introduced many others.

EQ2 UI
Original layout

The first frames i got rid of were the top and bottom stat strips.  I simply had no need for all those numbers being on my screen at all times.  Despite being able to resize and edit which ones i could actually show, i preferred them on my character sheet instead of on my main UI.  Also hid on this screenshot is my maintained spells window.  It's there if i need to scroll over it and cancel anything, but remains hidden until i need it.

EQ2 UI
Updated layout

My most recent layout changed a few more frames.  Gone are the top player frame and currency windows.  I wasn't happy with the options for the HP frame and the currency was again not needed on screen and better left on the character sheet.  Along with replacing the player frame, i also changed the target and implied target to something a little bit larger and easier on the eyes.

Finally i replaced my cast bar as well as the enemy cast bar and resized both to the length of my hotbars. While the enemy cast bar is not in this screenshot, it's the exact same size as mine and located right above it. Moving to my auto attack bar next, i got rid of the unnecessary text depicting "melee or ranged".  You'll also notice an entire hotbar of my maintained buffs also missing.  They're also hidden until i scroll over them which eliminates more screen clutter.

It's a work in progress which I'm sure will change tomorrow or the next day.  For now, this seems to suit my needs gameplay wise while remaining pleasing to the eye.  I'm sure to stumble upon another piece that i must have but this will last me a while i believe.

EQ2 UI
Current layout

Current UI Pieces


World of Warcraft Hunter

Thanks to the holiday, i had a lot of time to get some leveling done in WoW.  It didn't take me long to obliterate my previous high level of 8.  It must have taken some serious dedication to get up to that stratospheric level a few years ago.  All jokes aside, i actually stuck with it this time and managed to hit 55 on my Hunter.  That was pretty much the goal i was trying to hit before the weekend ended.  Now i can retire Hunter for a while and concentrate on Death Knight til cap and beyond.  Hopefully it doesn't take me long to get used to the new play style after 55 levels of letting my pet do everything.

World of Warcraft Death Knight

World of Warcraft Death Knight



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